Guia docente 2023_24
Escuela de Ingeniería de Telecomunicación
Grado en Ingeniería de Tecnologías de Telecomunicación
 Subjects
  Video games and virtual reality
   Methodologies
Methodologies   ::  Teaching methodology guide
  Description
Project based learning Collaborative work in a small multidisciplinary group, with students from other Degrees of the University of Vigo, for the elaboration of a video game, following the professional production process of the related industry, from an initial concept to a final product.
Group work, role assignments, working in common, planning, technical reports and oral presentation are considered. Through this methodology, competencies
CG3, CG9, CE74, CT3, CT4
are developed.
Practices through ICT Management and adjustment of the engine of a Virtual Environment. Programming of components in virtual objects. Through this methodology, competencies CG3, CG12, CE74, CT3 are developed.
Lecturing Exposition by the teacher of the contents of the subject, encouraging the critical discussion of the concepts. The theoretical bases of algorithms and procedures used to solve problems are laid down.
Through this methodology, competencies
CG3, CG12, CE74, CT3
are developed.
Flipped Learning Written and / or audiovisual material is provided to study and prepare an online test. This activity is prior to the master class or computer room sessions where doubts will be solved and challenges will arise. Through this methodology, competencies CG3, CE74 are developed.
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