Educational guide 2025_26
Escola de Enxeñaría de Telecomunicación
Máster Universitaro en Realidade Estendida
 Training and Learning Results


Choose A Code Training and Learning Results
Choose B Code Knowledge
  B1 CON01 Identify concepts and nomenclatures related to the world of extended reality.
  B2 CON02.1 Identify the technical requirements of the different technologies for the integration of immersive environments and current and future trends when developing applications.
  B3 CON02.2 Define the technical requirements of the different technologies for the integration of immersive environments and current and future trends when developing applications.
  B4 CON03 Recognise the main systems to be defined in a software architecture oriented to Extended Reality.
  B5 CON04 Identify the principles of operation of the different types of sensors and devices adapted to the different operating environments.
  B6 CON05 Interpret legislation and regulations in Extended Reality (intellectual property, privacy and intimacy).
  B7 CON06 Recognising the needs associated with the entrepreneurial initiative, analysing the technical requirements.
  B8 CON07 Interpret the different parameters that define a 3D model.
  B9 CON08 Relate the different stages in the rendering process of a synthetic image
  B10 CON09 Identify the stages of the production flow of an Extended Reality product.
  B11 CON10 Define the appropriate methodology and techniques taking into account the characteristics of the project to be addressed.
  B12 CON11 Identify opportunities and challenges that contribute to a sustainable environmental, economic, political and social development along the lines of what has been identified.
Choose C Code Skill
  C1 HAB01 Demonstrate experience of the student's professional performance and the functions assigned in a real business environment.
  C2 HAB02 Apply existing technology to know how to design interactive environments.
  C3 HAB03 Develop complex applications in the most efficient way according to the interactive environment to be implemented.
  C4 HAB04 Use libraries to capture the environment and carry out computer vision or augmented reality and act on it.
  C5 HAB05 Analyse the characteristics of the projects to be designed in order to select the most appropriate set of technologies.
  C6 HAB06 Apply mobile and networked communication technologies for the generation of multi-user interactive environments.
  C7 HAB07 Employ input and output devices to create XR systems.
  C8 HAB08 Construct a development workflow compatible with the generation of narrative, visual and audio content.
  C9 HAB09 Analyse evidence gathered in problem solving using the scientific method.
  C10 HAB10 Use basic tools of information and communication technologies (ICT) necessary for the exercise of their profession
  C11 HAB11 Produce texts of different types especially related to their professional profile, facilitating their understanding by the people to whom they are addressed.
  C12 HAB12 Debate and argue constructively the solutions to proposed challenges.
Choose D Code Competences
  D1 CMP01 Integrate Extended Reality methodologies, proposing appropriate solutions from an industrial, technical and economic point of view.
  D2 CMP02 Innovate new products or services, focusing on users (UX) and different use cases.
  D3 CMP03 Manage knowledge in design applied to the business model and to the design of immersive technologies, applying techniques of analysis of new demands and user preferences.
  D4 CMP04 Design effectively complex design engineering projects, solving the conceptual, technical and organisational aspects of the project.
  D5 CMP05.1 Process information from different sources for its use in the study and analysis.
  D6 CMP05.2 Extract information from different sources for its use in the study and analysis.
  D7 CMP06 Evaluate the economic costs and business opportunities derived from the application of Extended Reality both in production processes and in R&D&I processes.
  D8 CMP07 Plan and coordinate tasks in interdisciplinary or transdisciplinary teams, offering proposals that contribute to the efficiency of collaborative work
  D9 CMP08 Integrate respect for diversity and equity among all people in their profession, implementing an inclusive approach with a gender perspective.
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