Guia docente 2019_20
E. S. de Enxeñaría Informática
Grao en Enxeñaría Informática
 Subjects
  Advanced software engineering methods
   Competencies
Code Description
A2 Students will be able to apply their knowledge and skills in their professional practice or vocation and they will show they have the required expertise through the construction and discussion of arguments and the resolution of problems within the relevant area of study.
A4 Students will be able to present information, ideas, problems and solutions both to specialist and non-specialist audiences.
B2 Ability to manage the project’s activities from the computing field in accordance with the acquired knowledge and training.
B10 Ability to carry out measurements, calculus, assessments, valuations, expert’s reports, studies, reports, task planning and other analogous computing jobs, according to the knowledge and training acquired.
C5 Knowledge of the structure, organization, functioning and interconnection of computing systems, the foundations of their programming, and their application to the resolution of specific problems in engineering.
C8 Ability to plan, conceive, implement and manage computing projects, services and systems in every area, monitoring their implementation and their continuing improvement and assessing their economic and social impact.
C12 Knowledge and application of basic algorithmic procedures of computer technologies to design solutions to problems, analyzing the appropriacy and complexity of the proposed algorithms.
C13 Knowledge, design and efficient use of the most appropriate data structures and types for the resolution of a problem.
C26 Ability to assess clients’ needs and determine the software requirements to satisfy these needs, reconciling conflicting goals through attempts to reach acceptable compromises within the limits imposed by costs, available times, existing developed systems and organizations themselves.
C29 Ability to identify, assess and deal with associated risks that could potentially arise.
C32 Ability to select, design, implement, integrate, assess, build, manage, exploit and maintain hardware, software and network technologies, within the appropriate costs and quality requirements.
C35 Ability to select, design, implement, integrate and manage information systems that meet the needs of organizations, once the costs and quality criteria have been identified.
C36 Ability to design systems, applications and services based on network technologies, including the Internet, web, e-commerce, multimedia, interactive services and mobile computing.
D1 I1: Analysis, synthesis and assessment skills.
D3 I3: Oral and written communication skills in one’s native language.
D5 I5: Abstraction skills: ability to create and use models that reflect real situations.
D7 I7: Ability to search for, establish links and organize information coming from different sources and to integrate ideas, knowledge and skills.
D9 I9: Ability to make decisions.
D10 I10: Ability to present arguments and justify one’s decisions and opinions in logical terms.
D15 P5: Interpersonal relations skills.
D16 S1: Critical-thinking skills.
D18 S3: Independent-learning skills.
D19 S4: Ability to adapt to new situations.
D20 S5: Creativity.
D22 S7: Ability to take the initiative and be determined.
Universidade de Vigo            | Reitoría | Campus Universitario | C.P. 36.310 Vigo (Pontevedra) | España | Tlf: +34 986 812 000