Guia docente 2014_15
Facultade de Ciencias da Educación e do Deporte
Máster Universitario en Profesorado en Educación Secundaria Obrigatoria, Bacharelato, Formación Profesional e Ensino de Idiomas. Especialidade: Arte. Debuxo
 Subjects
  Complements for the Teaching of Drawing
   Learning aims
Expected results from this subject Typology Training and Learning Results
To know different examples of the implementation of Plastic Education, Technical Drawing and Art Modules curricula.
know
A33
A35
A36
A37
A38
A41
A42
A44
To relate the content of the CBD to tangible working proposals.
know
A33
A35
A36
A37
A38
A41
A42
A44
To relate the each development stage of the adolescents to different classroom activities.
know
A35
A37
A38
A39
A44
To understand the working dynamics in ESO, Bachillerato and Professional Formation Modules.
know
A33
A35
A36
A37
A38
A41
A42
A44
To know real examples of course development and classroom management.
know
A33
A35
A36
A37
A38
A41
A42
A44
To know the work of several education professionals in the field of Arts, Plastic Arts and Drawing from their experience.
know
A33
A35
A36
A37
A38
A41
A42
A44
To develop didactic programs led by working projects.
Know How
A35
A36
A37
A38
A41
A44
To manage different tools for creating your own presentations and educational resources.
Know How
A38
A40
A42
B1
B2
B3
To develop public speaking skills.
Know How
A47
A48
To analyse and experiment with different ways of teaching and learning in the new cultural setups.
Know How
A40
A42
B1
B2
B3
To use appropriate web platforms to share, exchange and store different types of files.
Know How
A40
B1
B2
B3
To use 2.0 tools to support education and distance learning.
Know How
A35
A38
A39
A40
A42
B1
B2
B3
Teamworking.
Know How
B2
B3
To create informal learning networks to complement and support formal learning.
Know How
A40
A42
B1
B2
B3
To use Dynamic Geometry as a teaching resource.
Know How
A36
A38
A40
A42
A44
To acquire the ability to interpret, understand and demonstrate geometric constructions without memorising.
Know How
A36
A38
To combine Representation Systems and Dynamic Geometry to create animations.
Know How
A36
A38
A40
A42
To know the different historical approaches to perspective and to reflect on their implications.
know
A32
A34
To master projection mechanisms as key to transform the three-dimensional world into a two-dimensional representation.
know
A34
A36
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