Sibbet, D. (2010), • Visual Meetings: How Graphics, Sticky Notes and Idea Mapping Can Transform Group Productivity,
Buxton, B. (2007), Sketching User Experiences: Getting the Design Right and the Right Design, San Francisco: Morgan Kaufmann,
Courage, C.; Baxter, K. (2005), Understanding Your Users: A Practical Guide to User Requirements Methods, Tools, and Techniques, San Francisco: Morgan Kaufmann,
Holtzblatt, K. (2004), Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design, . San Francisco: Morgan Kaufmann,
Dave Gray et al. (2010), • GAMESTORMING: A Playbook for Innovators, Rulebreakers, and Changemakers, O`Reilly,
|