This course provides a comprehensive overview of the creation and management of multi-user environments, as well as their integration with advanced mobile technologies. It focuses particularly on the use of specific libraries for the development of networked Extended Reality (XR) experiences and mobile devices, using the Unity platform. In addition, fundamental topics are covered, such as performance analysis, low-latency communications, and the use of emerging technologies—such as edge computing—to optimize the performance of XR applications in mobile environments.
The course materials will be provided in English.
This is an **English Friendly** course. International students may request from the teaching staff: a) materials and bibliographic references in English for following the course, b) tutorials in English, and c) tests and assessments in English.